From: Immersive VR-based instruction in vocational schools: effects on domain-specific knowledge and wellbeing of retail trainees
(DV: posttest score)
F
p
Partial eta squared
Time
148.52
< 0.001
0.702
Group (IVR/non-IVR)
0.55
0.462
0.009
Time*group
22.20
0.261