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Table 1 Initial set of IP skills (in accordance with Weber et al. 2014, p. 303)

From: Developing and validating a technology-based diagnostic assessment using the evidence-centered game design approach: an example of intrapreneurship competence

Skill number and abbreviation Skill description Examples for evidence
The apprentice…
1 REC Recognize IP challenges and opportunities …becomes aware and realizes an IP problem or chance
2 ANAL Analyse IP situations …analyzes the perceived IP problem or chance (explicating main and side effects, taking perspective etc.)
3 IDEA Create an (IP-)idea … generates a new innovative (at least an incremental) IP idea with regard to the perceived IP chance or problem
4 CREA Use creativity techniques …applies tools for supporting the idea-generating process
5 SEQU Arrange aspects in sequences …creates a GANTT-chart
6 INFO Procure, assess and structure information … searches for relevant information in documents or data files
7 TERM Use of domain-specific terms and techniques …applies, for example, a break-even-point by means of complex calculations
8 TOOL Use of domain-specific tools …calculates a break-even-point by means of spreadsheets
9 DEC Reasoned decisions …decides among alternative solutions in view of disturbances (e.g., changes in market) on the basis of concrete reasons and arguments
10 RISK Identify and analyse risks …assesses different risk scenarios
11 TEAM Teamwork …shows that he/she knows and understands central categories of team work
12 DIST Identify and manage disturbances …analyzes and chooses appropriate strategies when team work begins to break down or gets stuck
13 REF Reflect on whether the project was effective …reflects on phases, elements or the whole project and evaluates them with regard to goal achievement, appropriateness, or success (explaining things that went wrong or well etc.)
14 DEF Distribute, defend, or introduce a project …presents his/her IP project and persuades others to accept it